The Getaway: Black Monday
Role: Senior Vehicle Artist / Exerior Environmental Design
Studio: Team Soho, Sony
The Getaway: Black Monday was the sequel to the hugely successful game the Getaway. For the sequel I headed up the car department which for this game was now a team of 4. I introduced motor bikes into this title as well as doing all the R&D for a new damage system and an improved art direction for the vehicles. I was also responsible for designing and creating incidental events in the city.